Ikariam
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Ikariam | |
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Developer(s) | Gameforge |
Version | 0.4.5 |
Platform(s) | Webgame |
Release date(s) | February 2008 |
Genre(s) | Strategy |
System requirements
Internet and an Ikariam account |
Contents[hide] |
[edit] Gameplay
Ikariam has been compared to the Civilization series created by Sid Meier.[3] It has also been compared to the critically acclaimed Travian series created by Travian Games GmbH.[4] The aim of the game is to expand the town which is controlled by the player, to gather resources and conquer or placate other players.[5] The game can be played for short periods of time;[6] building and researching takes place in real time so the player can return at a later point and assign the town's inhabitants new tasks.[5]Upon registering, players are given control of a small town. The town's inhabitants pay taxes to the player or can be sent to gather resources instead. The game world is split into islands, each of which can support up to 16(or up to 17 if the player purchases ambrosia) players and their towns. Each island has its own saw mill for producing wood and one of the other buildings which produces a luxury resource.[7] There are five main types of resources: Wood, Wine, Marble, Crystal Glass and Sulphur. They are available from the Sawmill, Vineyard, Quarry, Crystal Mine and Sulphur Pit respectively. All these resources are required to progress in the game, making resource acquisition through conquest or trading mandatory. If a certain resource is lacking locally the player may trade with other players to acquire it.[8] Each island's inhabitants may cooperate and donate building materials to improve the efficiency of their island's resource gathering facilities, which enables all local players to obtain resources more quickly. Failure to do so may result in hostilities between island inhabitants.[7]
With resources the player may construct buildings such as barracks, dockyards and academies. Citizens of the town can then be trained as soldiers, sent to research new technologies, or perform other tasks, which they are paid tax money for undertaking. Citizens must be kept happy to prevent them from leaving the town.
The game also provides four advisors to guide the player throughout the game; they are shown in the top right of the screen. From left to right the names are: Towns, Military, Research and Diplomacy.
[edit] Business model
Ikariam is nominally free-to-play but players may opt to purchase in-game advantages via a Microtransaction[9] system. This will give them access to a sixth resource, which can be used for Ikariam Plus, the premium version of Ikariam.The game was pre-released in June 2006, as a minimal 2D graphic game. Players used slash (/) commands to play the game.
[edit] Alliances
This section does not cite any references or sources. Please help improve this section by adding citations to reliable sources. Unsourced material may be challenged and removed. (May 2010) |
[edit] Worlds
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This section may contain original research. Please improve it by verifying the claims made and adding references. Statements consisting only of original research may be removed. More details may be available on the talk page. (May 2010) |
[edit] References
- ^ Aihoshi, Richard (2008-10-28). "Ikariam Live View". RPG Vault. Retrieved 2009-02-11.
- ^ Lafferty, Michael (2008-07-25). "Ikariam Preview". GameZone. Retrieved 2009-02-11.
- ^ K., Matthew (2008-08-13). "Online World Atlas: Ikariam -- Pt. 1, Overview". Worlds in Motion. Retrieved 2009-02-16.
- ^ jakcylike, a bbgforum member (2008-2009). "Ikariam VS. Travian". BBGsite.com. Retrieved 2009-03-21.
- ^ a b Bell, Erin (2009-01-21). "Casual MMOnday: Ikariam". Gamezebo. Retrieved 2009-02-15.
- ^ Ranganathan, Shyam (2009-02-08). "Seeing a game world in a browser window". The Hindu. Retrieved 2009-02-16.
- ^ a b K., Matthew (2008-08-18). "Online World Atlas: Ikariam -- Pt. 2, In-Depth". Worlds in Motion. Retrieved 2009-02-16.
- ^ Yu, Derek (2008-03-31). "Ikariam". TIGSource. Retrieved 2009-02-16.
- ^ K., Matthew (2008-08-19). "Online World Atlas: Ikariam -- Pt. 3, Conclusion". Worlds in Motion. Retrieved 2009-02-11.
- ^ Ikariam's Highscore list
- ^ http://en.ikariam.com/
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